

The disadvantage there is the size of the builds because of all that comes with it, but if you are intersted in games, you would need much of these things anyway.

That in and of itself makes Unity worth learning way over Android Studio, which would only be useful for exactly that.just Android.Īlso, consider how much stuff Unity is bringing with it. I think it is like 23 different platforms now. Unity itself can do much more than Android games, including the new WebGL export, windows, etc. I don't know much about Android Studio, but as far as what you learn in Unity not being useful anywhere else.I'm not buying it, at least not like that. So what should I consider when making this decision? NET developer but I am also very comfortable with Java. If it is not, Why would anybody pick Android Studio over Unity in case of game developement? Originally I am a C#. Is Android Studio maybe more system affiliated with Android devices or does it have richer libraries? This seems to be a great disadvantage to me, or is it? Advanced Unit圓D programming is really dealing with Unit圓D bugs, and finding loopholes around engine issues, nothing to do with graphics, etc - skills which would be valuable with other engines. Unit圓D uses very unique approach for doing things, most of knowledge acquired while using it, would completely non transferable to other engines. Does Android Studio have any advantages over Unity? And there is also Unity, which also enables one to develop Android games. The Android Studio seems to run with Eclipse and seems to be pure Java. Apparently there are several ways to do this. I would like to start Android game developement.
